Multi-touch has been around for a while. Most of you can recall it from the pinching and stretching method of the iPhone. Apple was first to introduce the technology to the masses and made it popular among the people and showed its potential. Microsoft had it all figured it out earlier in their Surface Table, but the Surface Table is not meant for normal consumers , it is for the Restaurants and Cafes . The Geeks were obsessed with this technology and found the way to make their own way of creating Surface Table like table. And guess what the results were more then impressive.

The basic technique includes a webcam, glass, light source and some box. But there are various techniques to build the multi-touch table.FTIR and DI are the two main technologies used.
Frustrated Total Internal Reflection (FTIR):
Infrared light is shined into the side of an acrylic panel (most often by shinning IR LEDs on the sides of the acrylic). The light is trapped inside the acrylic by internal reflection. When a finger touches the acrylic surface this light is “frustrated” causing the light to scatter downwards where it is picked up by an infrared camera.
A silicone rubber layer is often used as a “compliant surface” to help improve dragging and sensitivity of the device. When touching bare acrylic, one must press hard or have oily fingers in order to set off the FTIR effect. With a complaint surface (like silicone rubber) the sensitivity is greatly improved.


FTIR Parts List:
o Acrylic/Polycarbonate/Plexiglass
o Infrared LEDs (or similar infrared light source)
o Compliant Surface (silicone rubber ie. Sorta Clear 40, Elastosil, Lexel, etc. )
o Projection Surface (Rosco Grey, Vellum, Mylar, other, etc.)
o Infrared Camera/Modified Webcam
Diffused Illumination (DI):
Diffused Illumination comes in two main forms. Front Diffused Illumination and Rear Diffused Illumination. Both techniques use the same basic principles.
Rear DI:
Infrared light is shined at the screen from below the touch surface. A diffuser is placed on top or on bottom of the touch surface. When an object touches the surface it reflects more light than the diffuser or objects in the background; the extra light is sensed by a camera. Depending on the diffuser, this method can also detect hover and objects placed on the surface.


Rear DI Parts List:
o Clear sturdy clear surface (Glass, Acrylic, Polycarbonate, Plexiglass, etc.)
o Infrared Illuminator (Infrared LEDs, Infrared Illuminator, etc.)
o Diffuser/Projection Surface (Vellum, Mylar, Lee Filter, other, etc.) *Note: The Diffuser/Projection Surface must let some light through.
o Infrared Camera/Modified Webcam
Front DI:
Infrared light (often from the ambient surroundings) is shined at the screen from above the touch surface. A diffuser is placed on top or on bottom of the touch surface. When an object touches the surface, a shadow is created in the position of the object. The camera senses this shadow.

Front DI Parts List:
o Clear sturdy clear surface (Glass, Acrylic, Polycarbonate, Plexiglas, etc.)
o Diffuser/Projection Surface (Vellum, Mylar, Lee Filter, other, etc.) *Note: The Diffuser/Projection Surface must let some light through.
o Infrared Camera/Modified Webcam
Optional:
o Infrared Illuminator (Infrared LEDs, Infrared Illuminator, etc.)
I think now you have gotten some grip of DIY Multi-touch table Techniques.
From the above techniques the blobs are picked up by the software and translated into respective co-ordinates on the screen. Then these co-cordinates are used by the program to do various things. You can use it for educational purpose,commercial purpose or even just for fun.
The best source for DIY multitiouch is NUIGroup.
Source:
The techniques have been copied from “Getting Started With Multitouch”.